

Position the fill lights far apart and not higher than the key light. Make sure the fill lights’ brightness is much less than that of the key light ( General tab > Intensity). The scene can be made more attractive by assigning a color to the fill lights (e.g., a light blue for one and a light brown for the other, for example).They will brighten the areas which are unaffected by the key light and which would other-wise remain completely black.The remaining 2 lights, the fill lights, will serve the following purpose:.We will us a Floor Object for this purpose ( Create / Environment / Floor) or a layer for ProRender (Create/ Primitive / Plane). In order to make the shadow visible we need a surface for it to fall on.

Set the light’s shadow to Soft in its General tab.

This light will serve as our main source of light for the object and should therefore be very bright.
